Laziness Paying Off
I still haven't written any vehicle AI because I've been drowning stupid menus. Today, I'm told that is a good thing because we're redoing the way our vehicles move completely. Previously, vehicle AI were kind of faked, because they basically work like Han Solo running around in space...which is fine until you come up to a pit and the Millennium Falcon falls into the pit due to our gravity system. I mentioned I have no problem with the Millenium Falcon randomly falling down in pits in outer-space because that thing is so faulty...how many damned times did they hit that hyperdrive button before it actually worked? Our level designer said, "Yeah, we just have to make sure to add little sparks to it when it falls."
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